Sky: Children of the Light Nintendo Switch Release Date
Lovers of Journey rejoice! From Thatgamecompany – the creators of the wildly popular, award-winning game Journey – comes Sky: Children of the Light. Set to be a stunning, open-world adventure game we couldn’t help but get hyped over the news. Of course, we wouldn’t want to keep all the details to ourselves. Read on, to find out everything we know so far about Sky: Children of the Light.
About The Makers of Sky: Children of the Light
Sky: Children of the Light was developed by an indie games development company called Thatgamecompany. Previously, they have released extremely successful games, with an easily recognizable design and soundtrack. The styling of Thatgamecompany’s games is quite unique to its developers. And it’s definitely something fans of their games have come to expect and love.
The key creators and founders of Thatgamecompany are Jenova Chen and Nicholas Clark. Both of whom began their game development journey at the University of Southern California in 2006. Chen has held fast to the concept of a game provoking an emotional response from the player. Which is in stark contrast to the typical play/kill/win mentality of many others on the market. Therefore, each game begins with a plan of how the finished product should make a player feel, and is built up from there.
flOw was the first of several games previously released by Thatgamecompany. Originally released in 2006 as a free Flash game, it was later reworked and re-released on PS3 in 2007. It is a stylistically simple, yet visually beautiful underwater adventure game. flOw used the PlayStation Sixaxis technology as a method of control, which was a newly developed technology at the time.
Interestingly, this is a game of exploration and survival. Within which the players guide a worm-like creature through an aquatic environment. The creature the player controls will automatically consume items in its path, and as the game progresses, it will start to come across more aggressive foes. Eventually, players will reach the bottom of the environment and defeat the final organism. At which point the game will start over.
flOw won the Best Downloadable Game award at the 2008 Game Developers Choice Awards. Additionally, It was nominated for a BAFTA, making it a hit across mainstream and cult followings. As well as this, the team have also received nominations for awards by the Academy of Interactive Arts & Sciences.
Thatgamecompany’s second game was a more visually complex, and absolutely stunning game named Flower. This game was released in February of 2009 on the PlayStation Network for PS3 – and was proven to be extremely popular. There’s a simple game mechanic that Flower users, which was loved by fans. Here, movement relied entirely on the Sixaxis motion response of the PS3 controller. With all of the buttons on the controller having the same function – boost.
The idea of Flower was for the player to be a petal on the wind. All the while, the player would control the wind using the Sixaxis technology. The aim is to collect petals from other flowers as the player heads through the level. One of the most highly praised aspects was the calming soundtrack. With the soundtrack predominantly using the sound of a violin and ambient sounds (such as rushing wind and grass rustling). The calming effect of the music within Flower, as well as simple controls, earned the game its relaxing reputation.
Following the success of Flower, Thatgamecompany went on to develop their most recent widespread game called Journey with Sony Computer Entertainment. This game was released in March of 2012 for the PS3, and then again on the PS4 in July 2015. With continued interest and success, Journey was later ported to Microsoft Windows and iOS in 2019. It has been a wildly successful game, winning 2013 Game of The Year and only growing in popularity.
The players follow a small cloaked figure, with a long billowing scarf, through a desert environment towards a mountain in the distance. This was the first of Thatgamecompany’s games to have an online element. In other words, players could encounter fellow travellers as they Journeyed.
Key to this was how players were given the ability to make musical “bong” sounds as a form of communication. So, should the player encounter somebody else in their travels, they could play through the entire game alongside them. Thus, allowing players to journey as companions. And figuring out ways of communicating through movement and sound, together.
Sky: Children of the Light
Sky: Children of the Light is another stunning mysterious adventure game, which follows the player as they explore seven dreamlike realms. It has an optional online multiplayer style, allowing up to 8 players to explore together at one time. Sky: Children of the light has a beautiful narrative, encouraging players to continue on in their quest of uncovering the mystery of the realms they find themselves in.
Sky: Children of the Light Nintedo Release Date:
Previously released to iOS in July 2019, before the game began making its way over to Android in April 2020, Sky is now coming to Nintendo Switch 2021. So far, the team have been suggesting that the Nintendo Switch release date would be June 2021.
Even better, Chen has spoken about the possibility of Sky becoming available on additional platforms. Most notably confirming that the game will be making it to PS4. However, a PlayStation release date hasn’t been revealed, just yet.
For those who aren’t willing to wait, you’ll be pleased to know that you can find Sky: Children of the Light on Android, iOS and PC, and Mac.
Sky: Children of the Light Cross-Play:
Previously, Chen has also spoken about whether or not Sky: Children of the Light will be available for cross-play. He has confirmed that – once the game has become available on all platforms – it will also be made available for cross-platform play as well. This will make Sky available for players to join their friends across all available platforms, including PS4 and Nintendo Switch.